Wednesday, March 21, 2012
Dear readers, my mind is a whirly-twirling with unfocused inspiration which has left me unable to settle on a single topic for today's post, so I'mma give you several small tastes of the stuff all up in my gourd.
My players in my weekly D&D game are drawing ever closer to the climax of a campaign arc that has spanned three years! I am especially stoked for the upcoming leg of their adventure because I had a brilliant bit of inspiration to base it off of a particular work of literature. Unfortunately, because several of my players read this here blog, I can't reveal that work yet. I can, however, tell you that it is a work often read in high school English classes, and there is a movie based on it. I'm excited to see how it works out and may begin feeding y'all clues to see if you can guess the work.
I really enjoy basing adventures on movies, plays or other works of literature. My PCs just wrapped up an arc that was a mix of Hamlet and Macbeth. The classic story of princess kills the king setting her husband the prince up to be his successor. His brother, however ends up bringing back the king's ghost to reveal the true murderer (okay, so maybe it was a Michael Bay-esque interpretation of the bard.) So, there's your first clue. The current adventure will be neither Hamlet, nor Macbeth. In fact, it won't even be based on Shakespeare.
DNA Phil over at Gnome Stew posted an excellent post earlier this week about the GM's high. I for one definitely experience this heady sensation after a particularly well run session. If you've ever been on stage, it's very similar to the high that occurs after a performance. Your mind has been so focused and running in high gear for a sustained period of time. The mental momentum that has built up takes time to dissipate. Phil posts that it makes it hard for him to sleep after playing until 11:30 on a Sunday night. I have the same problem after my Wednesday night games. Though the fiancee would prefer if I came to bed immediately after everyone goes home, she understands the wind-up and knows that I would just end up babbling about orc ambushes or something.
Vanir from Critical Hits also has an excellent post from last month -BTW, I am really behind in my blog reading!- It lists out several of the less obvious epic-world problems. I found myself chortling heartily at several points. I recommend you check it out for a larf (laurgh?)
Finally, I stumbled on this gem over at ATIAC.