March fo(u)rth my minions, for today is GM's day. A day on which to lavish your game master with praise and gifts of tribute in hope that your character will live to see level 20. Seriously though, it's a thing... make with the gifts and praise.
I engaged in a bunch of random creativity this past week, but nothing that felt like a full project. The Fiancee is in full-blown spring-cleaning mode, and I am desperately clinging to her silky, pegacorny hide in an effort to avoid the lashing maw that is her vacuum cleaner. As such, over the past weekend we tackled the office/guest bedroom like an owlbear on a forest sprite.
Along with more mundane tasks like purging unnecessary paperwork, I took inventory of my unfinished papercraft projects. I laid a select few tiles onto some scrap foam core in order to move them into the finished column. I also finally picked up a can of clear coat and got my painted minis sealed up to prevent flaking and dryness.
Today, however, I would like to introduce you to my cheap and easy effects box. In D&D, as players increase in level, they have to deal with a wider variety of persistent effects that can help or hinder their abilities. Keeping track of just who these effects apply to gets tricky when everyone is hasted, half the party is invisible, the wizard is poisoned, etc. etc.
My simple solution for keeping track of such things is my effects box. I picked up a small sewing kit from a local craft store, and have filled it with a number of generic tokens and other markers. The box currently has black and white go stones, some colored glass hobby "gems", my homemade death pogs for tracking which victims are only mostly dead, and several sets of status markers made by wrapping colored pipe cleaners into little loops to represent different effects.
I also have a couple large area of effect (AoE) templates, also made with pipe cleaners. I made the first to help the Fiancee's sorcerer more quickly figure out who she could catch with a single fireball. After our last play session, however, it became clear that we needed more. We had two persistent AoE effects on the battlefield, plus the sorcerer still slinging fireballs, but only one template to mark them. So, this weekend, I worked up a couple more 20 ft radius hoops for good measure.
|Newly sealed minis on newly finished papercraft|
Do you have any quick and easy tricks for keeping your players' buffs and debuffs sorted out?